AI Insights · Timothy · July 2024
Top 5 Battlefield Commander Games on Android in Africa: Q2 2024
A look into the performance of the top 5 battlefield commander games on Android in Africa during Q2 2024, including download, revenue, and active user trends.
During the second quarter of 2024, the top 5 battlefield commander games on the Android platform in Africa saw varied performance in terms of downloads, revenue, and active users. Here's a closer look at the trends for each game.
Clash Royale from Supercell showed strong engagement. Weekly revenue peaked at around $9.1K during the week of May 6, with another notable high of $8.4K in the first week of April. Downloads fluctuated, reaching a low of approximately 3.4K in mid-April and peaking at 7.5K in mid-June. Active users displayed a general upward trend, rising from 477K in early April to a peak of 578K by mid-June.
TFT: Teamfight Tactics by Riot Games experienced a peak in weekly revenue of about $7.2K in mid-April, with another significant rise to $6.6K in early June. Weekly downloads were modest, ranging from a low of 46 in early June to a high of 267 in early April. Active users remained relatively stable, with minor fluctuations, starting at 6.5K and ending the quarter at about 5.8K.
Art of War: Legions from Fastone Games HK had its highest weekly revenue at approximately $2.5K in early April, followed by $1.9K in late April. Downloads were minimal but saw a slight increase towards the end of the quarter, peaking at 74 in mid-June. Active users saw a decline from 942 in early April to 617 by the end of June.
Warcraft Rumble by Blizzard Entertainment witnessed a peak in weekly revenue at around $1.5K in mid-June. Downloads were sporadic, with a notable high of 200 in early June. The active user base remained steady, starting at 4.2K and gradually declining to 3.7K by the end of June.
Finally, انتقام السلاطين from ONEMT saw its highest revenue of approximately $1.2K in late April and again in mid-June. Weekly downloads remained consistent, averaging around 200. Active users fluctuated, starting at 36.4K in early April and decreasing to 28.9K by the end of June.
These insights are derived from Sensor Tower data. For more detailed analytics, visit Sensor Tower.